unreal.LandscapePerLODMaterialOverride¶
- class unreal.LandscapePerLODMaterialOverride¶
Bases:
StructBaseLandscape Per LODMaterial Override
C++ Source:
Module: Landscape
File: LandscapeComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
lod_index(int32): [Read-Write]material(MaterialInterface): [Read-Write]