unreal.LandscapeBrushParameters¶
- class unreal.LandscapeBrushParameters(render_area_world_transform: Transform = Ellipsis, render_area_size: IntPoint = Ellipsis, combined_result: TextureRenderTarget2D = Ellipsis, layer_type: LandscapeToolTargetType = Ellipsis, weightmap_layer_name: Name = 'None')¶
Bases:
StructBaseLandscape Brush Parameters
C++ Source:
Module: Landscape
File: LandscapeBlueprintBrushBase.h
Editor Properties: (see get_editor_property/set_editor_property)
combined_result(TextureRenderTarget2D): [Read-Write]layer_type(LandscapeToolTargetType): [Read-Write]render_area_size(IntPoint): [Read-Write]render_area_world_transform(Transform): [Read-Write]weightmap_layer_name(Name): [Read-Write]
- property combined_result: TextureRenderTarget2D¶
[Read-Write]
- Type:
- property layer_type: LandscapeToolTargetType¶
[Read-Write]
- Type: