unreal.LandscapeBrushParameters

class unreal.LandscapeBrushParameters(render_area_world_transform: Transform = Ellipsis, render_area_size: IntPoint = Ellipsis, combined_result: TextureRenderTarget2D = Ellipsis, layer_type: LandscapeToolTargetType = Ellipsis, weightmap_layer_name: Name = 'None')

Bases: StructBase

Landscape Brush Parameters

C++ Source:

  • Module: Landscape

  • File: LandscapeBlueprintBrushBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • combined_result (TextureRenderTarget2D): [Read-Write]

  • layer_type (LandscapeToolTargetType): [Read-Write]

  • render_area_size (IntPoint): [Read-Write]

  • render_area_world_transform (Transform): [Read-Write]

  • weightmap_layer_name (Name): [Read-Write]

property combined_result: TextureRenderTarget2D

[Read-Write]

Type:

(TextureRenderTarget2D)

property layer_type: LandscapeToolTargetType

[Read-Write]

Type:

(LandscapeToolTargetType)

property render_area_size: IntPoint

[Read-Write]

Type:

(IntPoint)

property render_area_world_transform: Transform

[Read-Write]

Type:

(Transform)

property weightmap_layer_name: Name

[Read-Write]

Type:

(Name)