unreal.LKFSSettings

class unreal.LKFSSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: AudioSynesthesiaSettings

ULKFSSettings

Settings for a ULKFSAnalyzer.

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: LKFS.h

Editor Properties: (see get_editor_property/set_editor_property)

  • analysis_period (float): [Read-Write] Number of seconds between loudness measurements. The standard is 0.1 seconds.

  • analysis_window_duration (float): [Read-Write] Number of seconds of audio analyzed for each loudness measurements. The standard is 0.4 seconds.

  • integrated_loudness_analysis_period (float): [Read-Write] Number of seconds between long term (integrated and gated) loudness updates. The standard is 1.0 seconds.

  • integrated_loudness_duration (float): [Read-Write] Duration of audio analyzed for long term (integrated and gated) loudness. The real time LKFS analyzer performs integrated loudness duration over a large window instead of performing calculations over the entire audio stream.

  • short_term_loudness_duration (float): [Read-Write] Duration of audio analyzed for short term loudness. The standard is 3.0 seconds.

property analysis_period: float

[Read-Only] Number of seconds between loudness measurements. The standard is 0.1 seconds.

Type:

(float)

property analysis_window_duration: float

[Read-Only] Number of seconds of audio analyzed for each loudness measurements. The standard is 0.4 seconds.

Type:

(float)

property integrated_loudness_analysis_period: float

[Read-Only] Number of seconds between long term (integrated and gated) loudness updates. The standard is 1.0 seconds.

Type:

(float)

property integrated_loudness_duration: float

[Read-Only] Duration of audio analyzed for long term (integrated and gated) loudness. The real time LKFS analyzer performs integrated loudness duration over a large window instead of performing calculations over the entire audio stream.

Type:

(float)

property short_term_loudness_duration: float

[Read-Only] Duration of audio analyzed for short term loudness. The standard is 3.0 seconds.

Type:

(float)