unreal.LKFSNRTSettings

class unreal.LKFSNRTSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: AudioSynesthesiaNRTSettings

ULKFSNRTSettings

Settings for a ULKFSNRT analyzer.

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: LKFSNRT.h

Editor Properties: (see get_editor_property/set_editor_property)

  • analysis_period (float): [Read-Write] Number of seconds between loudness measurements

  • analysis_window_duration (float): [Read-Write] Number of seconds of audio analyzed for a single window of measurement

  • short_term_loudness_duration (float): [Read-Write] Number of seconds of audio analyzed when determining short term loudness.

property analysis_period: float

[Read-Only] Number of seconds between loudness measurements

Type:

(float)

property analysis_window_duration: float

[Read-Only] Number of seconds of audio analyzed for a single window of measurement

Type:

(float)

property short_term_loudness_duration: float

[Read-Only] Number of seconds of audio analyzed when determining short term loudness.

Type:

(float)