unreal.LKFSNRTSettings¶
- class unreal.LKFSNRTSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AudioSynesthesiaNRTSettingsULKFSNRTSettings
Settings for a ULKFSNRT analyzer.
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesia
File: LKFSNRT.h
Editor Properties: (see get_editor_property/set_editor_property)
analysis_period(float): [Read-Write] Number of seconds between loudness measurementsanalysis_window_duration(float): [Read-Write] Number of seconds of audio analyzed for a single window of measurementshort_term_loudness_duration(float): [Read-Write] Number of seconds of audio analyzed when determining short term loudness.
- property analysis_period: float¶
[Read-Only] Number of seconds between loudness measurements
- Type:
(float)