unreal.IKRigLimbSolverController¶
- class unreal.IKRigLimbSolverController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRigSolverControllerBaseThe blueprint/python API for modifying an Full-Body IK solver’s settings in an IK Rig. * Can adjust Solver, Goal and Bone settings.
C++ Source:
Plugin: IKRig
Module: IKRig
File: IKRigLimbSolver.h
- get_solver_settings() IKRigLimbSolverSettings¶
- Get the current solver settings as a struct.
- Returns:
FIKRigLimbSolverSettings struct with the current settings used by the solver.
- Return type:
- set_solver_settings(settings) None¶
- Set the solver settings. Input is a custom struct type for this solver.
- Parameters:
settings (IKRigLimbSolverSettings) – a FIKRigLimbSolverSettings struct containing all the settings to apply to this solver