unreal.IKRetargetBodyIntersectController¶
- class unreal.IKRetargetBodyIntersectController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRetargetOpControllerBaseThe blueprint/python API for editing BodyIntersectIK Op
C++ Source:
Plugin: RelativeIKOp
Module: BodyIntersectIKOp
File: BodyIntersectIKOp.h
- get_settings() IKRetargetBodyIntersectIKOpSettings¶
- Get the current op settings as a struct.
- Returns:
FIKRetargetBodyIntersectIKOp struct with the current settings used by the op.
- Return type:
- set_settings(settings) None¶
- Set the solver settings. Input is a custom struct type for this solver.
- Parameters:
settings (IKRetargetBodyIntersectIKOpSettings) – a FIKRetargetBodyIntersectIKOp struct containing all the settings to apply to this op