unreal.GizmoElementTranslatePlanarStyle¶
- class unreal.GizmoElementTranslatePlanarStyle¶
Bases:
GizmoStyleBaseVisual style parameters for a planar translation handle (two-axis rectangle).
C++ Source:
Module: EditorInteractiveToolsFramework
File: GizmoElementTranslate.h
Editor Properties: (see get_editor_property/set_editor_property)
colors(GizmoPerStateValueLinearColor): [Read-Write]line_colors(GizmoPerStateValueLinearColor): [Read-Write]minimum_pixel_hit_distance_threshold(float): [Read-Write] Minimum pixel hit distance threshold.offset_from_origin(float): [Read-Write] Distance from the gizmo origin to the center of the planar handle, in world units.pixel_hit_distance_threshold(float): [Read-Write] Pixel hit distance threshold - where the default is generally 7px.size(float): [Read-Write] Width and height of the planar handle square, in world units.thickness(float): [Read-Write] Thickness (depth) of the planar handle geometry, in world units.