unreal.GizmoStyleBase

class unreal.GizmoStyleBase

Bases: StructBase

Contains Style/Visual properties common to all gizmo elements, ie. PixelHitDistanceThreshold.

C++ Source:

  • Module: EditorInteractiveToolsFramework

  • File: EditorGizmoElementShared.h

Editor Properties: (see get_editor_property/set_editor_property)

  • colors (GizmoPerStateValueLinearColor): [Read-Write]

  • line_colors (GizmoPerStateValueLinearColor): [Read-Write]

  • minimum_pixel_hit_distance_threshold (float): [Read-Write] Minimum pixel hit distance threshold.

  • pixel_hit_distance_threshold (float): [Read-Write] Pixel hit distance threshold - where the default is generally 7px.