unreal.GizmoElementRotateArcballStyle¶
- class unreal.GizmoElementRotateArcballStyle¶
Bases:
GizmoStyleBaseVisual style parameters for the arcball (trackball) rotation element.
C++ Source:
Module: EditorInteractiveToolsFramework
File: GizmoElementRotate.h
Editor Properties: (see get_editor_property/set_editor_property)
colors(GizmoPerStateValueLinearColor): [Read-Write]line_colors(GizmoPerStateValueLinearColor): [Read-Write]minimum_pixel_hit_distance_threshold(float): [Read-Write] Minimum pixel hit distance threshold.pixel_hit_distance_threshold(float): [Read-Write] Pixel hit distance threshold - where the default is generally 7px.radius(float): [Read-Write] Radius of the arcball sphere in world units.