unreal.GerstnerWave¶
- class unreal.GerstnerWave(wave_length=25.0, amplitude=10.0, steepness=0.0, direction=[1.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseRaw wave parameters for one gerstner wave
C++ Source:
Plugin: Water
Module: Water
File: GerstnerWaterWaves.h
Editor Properties: (see get_editor_property/set_editor_property)
amplitude(float): [Read-Write] Amplitudedirection(Vector): [Read-Write] Directionsteepness(float): [Read-Write] Steepnesswave_length(float): [Read-Write] Wave Length