unreal.DisplayClusterConfigurationMediaICVFX¶
- class unreal.DisplayClusterConfigurationMediaICVFX(enable: bool = False, split_type: DisplayClusterConfigurationMediaSplitType = Ellipsis, media_input_groups: None = [], media_output_groups: None = [], tiled_split_layout: IntPoint = Ellipsis, tile_overscan: DisplayClusterConfigurationTile_Overscan = Ellipsis, cluster_nodes_to_render_unbound_tiles: DisplayClusterConfigurationClusterItemReferenceList = Ellipsis, tiled_media_input_groups: None = [], tiled_media_output_groups: None = [], late_ocio_pass: bool = False, transfer_pq: bool = False)¶
Bases:
StructBaseMedia settings for ICVFX cameras
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Media.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_nodes_to_render_unbound_tiles(DisplayClusterConfigurationClusterItemReferenceList): [Read-Write] Choose nodes that should render camera tiles that don’t have any media assignedenable(bool): [Read-Write] Enable/disable medialate_ocio_pass(bool): [Read-Write] Allows the receviers to apply their own OCIO transformations (per node OCIO override). Requires the media to support PF_FloatRGBA pixel format if PQ transfer is not used.media_input_groups(Array[DisplayClusterConfigurationMediaInputGroup]): [Read-Write] Media input mapping (Full frame)media_output_groups(Array[DisplayClusterConfigurationMediaOutputGroup]): [Read-Write] Media output mapping (Full frame)split_type(DisplayClusterConfigurationMediaSplitType): [Read-Write] Media frame split typetile_overscan(DisplayClusterConfigurationTile_Overscan): [Read-Write] Overscan settings for tile.tiled_media_input_groups(Array[DisplayClusterConfigurationMediaTiledInputGroup]): [Read-Write] Media input mapping (Tiled)tiled_media_output_groups(Array[DisplayClusterConfigurationMediaTiledOutputGroup]): [Read-Write] Media output mapping (Tiled)tiled_split_layout(IntPoint): [Read-Write] Split layouttransfer_pq(bool): [Read-Write] Use perceptual quantizer (PQ) transfer function to reduce bandwith. Requires PF_A2B10G10R10 pixel format configured on media side.
- property cluster_nodes_to_render_unbound_tiles: DisplayClusterConfigurationClusterItemReferenceList¶
[Read-Write] Choose nodes that should render camera tiles that don’t have any media assigned
- property late_ocio_pass: bool¶
[Read-Write] Allows the receviers to apply their own OCIO transformations (per node OCIO override). Requires the media to support PF_FloatRGBA pixel format if PQ transfer is not used.
- Type:
(bool)
- property split_type: DisplayClusterConfigurationMediaSplitType¶
[Read-Write] Media frame split type
- property tile_overscan: DisplayClusterConfigurationTile_Overscan¶
[Read-Write] Overscan settings for tile.