unreal.DisplayClusterConfigurationMediaTiledOutputGroup¶
- class unreal.DisplayClusterConfigurationMediaTiledOutputGroup(cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList = Ellipsis, tiles: None = [])¶
Bases:
StructBaseMedia output group (ICVFX, Tiled)
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Media.h
Editor Properties: (see get_editor_property/set_editor_property)
cluster_nodes(DisplayClusterConfigurationClusterItemReferenceList): [Read-Write] Cluster nodes that export media via MediaOutput belowoutput_sync_policy(DisplayClusterMediaOutputSynchronizationPolicy): [Read-Write] deprecated: This property has been deprecated. Synchronization policy is bound to the actual media outputs.tiles(Array[DisplayClusterConfigurationMediaUniformTileOutput]): [Read-Write] Tile mapping. Maps tiles to media outputs.
- property cluster_nodes: DisplayClusterConfigurationClusterItemReferenceList¶
[Read-Write] Cluster nodes that export media via MediaOutput below
- property output_sync_policy: DisplayClusterMediaOutputSynchronizationPolicy¶
[Read-Write] deprecated: This property has been deprecated. Synchronization policy is bound to the actual media outputs.