unreal.DisplayClusterConfigurationICVFX_CameraCustomFrustum¶
- class unreal.DisplayClusterConfigurationICVFX_CameraCustomFrustum(estimated_overscan_resolution=[0, 0], inner_frustum_resolution=[0, 0], overscan_pixels_increase=0.0, enable=False, adapt_resolution=False, field_of_view_multiplier=1.0, mode=DisplayClusterConfigurationViewportCustomFrustumMode.PERCENT, left=0.0, right=0.0, top=0.0, bottom=0.0)¶
Bases:
unreal.StructBaseDisplay Cluster Configuration ICVFX Camera Custom Frustum
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
adapt_resolution(bool): [Read-Write] Adapt Resolution: Enable Custom Frustum Frustum.bottom(float): [Read-Write] Bottom: Pixel/Percent value to alter the frustum to the bottomenable(bool): [Read-Write] Enable: Enable Custom Frustum Frustum.estimated_overscan_resolution(IntPoint): [Read-Only] Estimated Overscan Resolutionfield_of_view_multiplier(float): [Read-Write] Field Of View Multiplier: Multiply the field of view for the ICVFX camera by this value. This can increase the overall size of the inner frustum to help provide a buffer against latency when moving the camera.inner_frustum_resolution(IntPoint): [Read-Only] Inner Frustum Resolutionleft(float): [Read-Write] Left: Pixel/Percent value to alter the frustum to the left sidemode(DisplayClusterConfigurationViewportCustomFrustumMode): [Read-Write] Mode: Enable/disable inner camera custom frustum and specify units as percent or pixel values.overscan_pixels_increase(float): [Read-Write] Overscan Pixels Increaseright(float): [Read-Write] Right: Pixel/Percent value to alter the frustum to the right sidetop(float): [Read-Write] Top: Pixel/Percent value to alter the frustum to the top
- property adapt_resolution¶
[Read-Write] Adapt Resolution: Enable Custom Frustum Frustum.
- Type
(bool)
- property bottom¶
[Read-Write] Bottom: Pixel/Percent value to alter the frustum to the bottom
- Type
(float)
- property field_of_view_multiplier¶
[Read-Write] Field Of View Multiplier: Multiply the field of view for the ICVFX camera by this value. This can increase the overall size of the inner frustum to help provide a buffer against latency when moving the camera.
- Type
(float)
- property left¶
[Read-Write] Left: Pixel/Percent value to alter the frustum to the left side
- Type
(float)
- property mode¶
[Read-Write] Mode: Enable/disable inner camera custom frustum and specify units as percent or pixel values.