unreal.ControlRigRigHierarchyDragAndDropContext

class unreal.ControlRigRigHierarchyDragAndDropContext(dragged_hierarchy_keys: None = [], target_hierarchy_key: RigHierarchyKey = [])

Bases: StructBase

Control Rig Rig Hierarchy Drag and Drop Context

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ControlRigContextMenuContext.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dragged_hierarchy_keys (Array[RigHierarchyKey]): [Read-Write]

  • target_hierarchy_key (RigHierarchyKey): [Read-Write]

property dragged_hierarchy_keys: None

[Read-Only]

Type:

(Array[RigHierarchyKey])

property target_hierarchy_key: RigHierarchyKey

[Read-Only]

Type:

(RigHierarchyKey)