unreal.ControlRigRigHierarchyToGraphDragAndDropContext¶
- class unreal.ControlRigRigHierarchyToGraphDragAndDropContext(dragged_hierarchy_keys: None = [])¶
Bases:
StructBaseControl Rig Rig Hierarchy to Graph Drag and Drop Context
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigContextMenuContext.h
Editor Properties: (see get_editor_property/set_editor_property)
dragged_hierarchy_keys(Array[RigHierarchyKey]): [Read-Write]