unreal.ControlRigOverrideContainer

class unreal.ControlRigOverrideContainer

Bases: StructBase

A container to represent a set of override values for one or more subjects. The bUsesKeyForSubject setting will control if the subject name is respected when adding / looking up / applying overrides. This data-structure is not thread-safe for writing.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigOverride.h