unreal.CompositionGraphCapturePasses¶
- class unreal.CompositionGraphCapturePasses(value=[])¶
Bases:
unreal.StructBaseComposition Graph Capture Passes
C++ Source:
Module: MovieSceneCapture
File: CompositionGraphCaptureProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
value(Array(str)): [Read-Write] Value: List of passes to record by name.