unreal.CompositePassColorGrade¶
- class unreal.CompositePassColorGrade(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CompositePassBaseColor grade pass. Assumes input is in linear working color space.
C++ Source:
Plugin: Composite
Module: Composite
File: CompositePassColorGrade.h
Editor Properties: (see get_editor_property/set_editor_property)
color_grading_settings(ColorGradingSettings): [Read-Write] Color grade settings.display_name(str): [Read-Write] The display name of the passis_enabled(bool): [Read-Write] Whether or not the pass is active.temperature_settings(CompositeTemperatureSettings): [Read-Write] Color temperature settings.
- property color_grading_settings: ColorGradingSettings¶
[Read-Write] Color grade settings.
- Type:
- property temperature_settings: CompositeTemperatureSettings¶
[Read-Write] Color temperature settings.
- Type: