unreal.ColorGradingSettings¶
- class unreal.ColorGradingSettings(global_: ColorGradePerRangeSettings = Ellipsis, shadows: ColorGradePerRangeSettings = Ellipsis, midtones: ColorGradePerRangeSettings = Ellipsis, highlights: ColorGradePerRangeSettings = Ellipsis, shadows_max: float = 0.0, highlights_min: float = 0.0, highlights_max: float = 0.0)¶
Bases:
StructBaseColor Grading Settings
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
global_(ColorGradePerRangeSettings): [Read-Write]highlights(ColorGradePerRangeSettings): [Read-Write]highlights_max(float): [Read-Write]highlights_min(float): [Read-Write]midtones(ColorGradePerRangeSettings): [Read-Write]shadows(ColorGradePerRangeSettings): [Read-Write]shadows_max(float): [Read-Write]
- property global_: ColorGradePerRangeSettings¶
[Read-Write]
- Type:
- property highlights: ColorGradePerRangeSettings¶
[Read-Write]
- Type:
- property midtones: ColorGradePerRangeSettings¶
[Read-Write]
- Type:
- property shadows: ColorGradePerRangeSettings¶
[Read-Write]
- Type: