unreal.ColorGradingSpinBoxStyle¶
- class unreal.ColorGradingSpinBoxStyle(border_brush: SlateBrush = Ellipsis, active_border_brush: SlateBrush = Ellipsis, hovered_border_brush: SlateBrush = Ellipsis, selector_brush: SlateBrush = Ellipsis, selector_width: float = 0.0)¶
Bases:
SlateWidgetStyleRepresents the appearance of a color grading spin box
C++ Source:
Module: AdvancedWidgets
File: ColorGradingSpinBoxStyle.h
Editor Properties: (see get_editor_property/set_editor_property)
active_border_brush(SlateBrush): [Read-Write] Brush used to draw the border of the spinbox when it’s in active use by the userborder_brush(SlateBrush): [Read-Write] Brush used to draw the border of the spinboxhovered_border_brush(SlateBrush): [Read-Write] Brush used to draw the border of the spinbox when it’s hovered overselector_brush(SlateBrush): [Read-Write] Brush used to draw the selector indicating the current valueselector_width(float): [Read-Write] Width of the selector
- property active_border_brush: SlateBrush¶
[Read-Write] Brush used to draw the border of the spinbox when it’s in active use by the user
- Type:
- property border_brush: SlateBrush¶
[Read-Write] Brush used to draw the border of the spinbox
- Type:
- property hovered_border_brush: SlateBrush¶
[Read-Write] Brush used to draw the border of the spinbox when it’s hovered over
- Type:
- property selector_brush: SlateBrush¶
[Read-Write] Brush used to draw the selector indicating the current value
- Type: