unreal.ColorGradePerRangeSettings¶
- class unreal.ColorGradePerRangeSettings(saturation: Vector4 = Ellipsis, contrast: Vector4 = Ellipsis, gamma: Vector4 = Ellipsis, gain: Vector4 = Ellipsis, offset: Vector4 = Ellipsis)¶
Bases:
StructBaseColor Grade Per Range Settings
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
contrast(Vector4): [Read-Write]gain(Vector4): [Read-Write]gamma(Vector4): [Read-Write]offset(Vector4): [Read-Write]saturation(Vector4): [Read-Write]