unreal.ChaosMover_OnPathedMovementBounced

class unreal.ChaosMover_OnPathedMovementBounced(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Fired on the game thread when it has received notification that the pathed movement has bounced (reached the end of one leg in a round trip)

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosPathedMovementControllerComponent.h