unreal.ChaosMover_OnPathedMovementBounced¶
- class unreal.ChaosMover_OnPathedMovementBounced(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFired on the game thread when it has received notification that the pathed movement has bounced (reached the end of one leg in a round trip)
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosPathedMovementControllerComponent.h