unreal.ChaosMover_OnPathedMovementLoopingPlaybackChanged

class unreal.ChaosMover_OnPathedMovementLoopingPlaybackChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Fired on the game thread when looping playback has changed

Parameters:

is_looping_playback (bool)

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosPathedMovementControllerComponent.h