unreal.ChaosMover_OnPathedMovementLoopingPlaybackChanged¶
- class unreal.ChaosMover_OnPathedMovementLoopingPlaybackChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFired on the game thread when looping playback has changed
- Parameters:
is_looping_playback (bool)
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosPathedMovementControllerComponent.h