unreal.CEClonerStepExtension¶
- class unreal.CEClonerStepExtension(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerExtensionBaseExtension dealing with delta step accumulated options
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerStepExtension.h
Editor Properties: (see get_editor_property/set_editor_property)
delta_step_enabled(bool): [Read-Write] Enable steps to add delta variation on each clone instancedelta_step_position(Vector): [Read-Write] Amount of position difference between one step and the next onedelta_step_rotation(Rotator): [Read-Write] Amount of rotation difference between one step and the next onedelta_step_scale(Vector): [Read-Write] Amount of scale difference between one step and the next one