unreal.CEClonerProgressExtension¶
- class unreal.CEClonerProgressExtension(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerExtensionBaseExtension dealing with clone progress options
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerProgressExtension.h
Editor Properties: (see get_editor_property/set_editor_property)
invert_progress(bool): [Read-Write] Invert progress behaviourprogress(float): [Read-Write] Changes visibility of instances based on the total count, 1.f = 100% = all instances visible