unreal.AvaShapeMaterialUVParameters¶
- class unreal.AvaShapeMaterialUVParameters(mode: AvaShapeUVMode = Ellipsis, anchor_preset: AvaAnchors = 0, anchor: Vector2D = Ellipsis, scale: Vector2D = Ellipsis, offset: Vector2D = Ellipsis, rotation: float = 0.0, flip_horizontal: bool = False, flip_vertical: bool = False)¶
Bases:
StructBaseAva Shape Material UVParameters
C++ Source:
Plugin: Avalanche
Module: AvalancheShapes
File: AvaShapeUVParameters.h
Editor Properties: (see get_editor_property/set_editor_property)
anchor(Vector2D): [Read-Write]anchor_preset(AvaAnchors): [Read-Write]flip_horizontal(bool): [Read-Write]flip_vertical(bool): [Read-Write]mode(AvaShapeUVMode): [Read-Write]offset(Vector2D): [Read-Write]rotation(float): [Read-Write]scale(Vector2D): [Read-Write]
- property anchor_preset: AvaAnchors¶
[Read-Write]
- Type:
- property mode: AvaShapeUVMode¶
[Read-Write]
- Type: