unreal.AvaShapeMeshData

class unreal.AvaShapeMeshData

Bases: StructBase

Represents a mesh section with its material, uv data

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheShapes

  • File: AvaShapeMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • material (MaterialInterface): [Read-Write] mesh material

  • material_type (MaterialType): [Read-Write] mesh material type

  • material_uv_params (AvaShapeMaterialUVParameters): [Read-Write] mesh material UV params

  • mesh_visible (bool): [Read-Write] whether the mesh is currently visible or not and should be editable

  • override_primary_uv_params (bool): [Read-Write] mesh uses same uv params as primary

  • parametric_material (AvaShapeParametricMaterial): [Read-Write] parametric material settings