unreal.AvaShapeMeshData¶
- class unreal.AvaShapeMeshData¶
Bases:
StructBaseRepresents a mesh section with its material, uv data
C++ Source:
Plugin: Avalanche
Module: AvalancheShapes
File: AvaShapeMesh.h
Editor Properties: (see get_editor_property/set_editor_property)
material(MaterialInterface): [Read-Write] mesh materialmaterial_type(MaterialType): [Read-Write] mesh material typematerial_uv_params(AvaShapeMaterialUVParameters): [Read-Write] mesh material UV paramsmesh_visible(bool): [Read-Write] whether the mesh is currently visible or not and should be editableoverride_primary_uv_params(bool): [Read-Write] mesh uses same uv params as primaryparametric_material(AvaShapeParametricMaterial): [Read-Write] parametric material settings