unreal.AvaPatternModifierCircleTool¶
- class unreal.AvaPatternModifierCircleTool(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaPatternModifierToolCircle tool for the pattern modifier
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPatternModifierCircleTool.h
Editor Properties: (see get_editor_property/set_editor_property)
circle_accumulate_transform(bool): [Read-Write]circle_count(int32): [Read-Write]circle_full_angle(float): [Read-Write]circle_plane(AvaPatternModifierPlane): [Read-Write]circle_radius(float): [Read-Write]circle_rotation(Rotator): [Read-Write]circle_scale(Vector): [Read-Write]circle_start_angle(float): [Read-Write]
- get_circle_count() int32¶
Get Circle Count
- Return type:
int32
- get_circle_plane() AvaPatternModifierPlane¶
Get Circle Plane
- Return type:
- set_circle_accumulate_transform(circle_accumulate_transform) None¶
Set Circle Accumulate Transform
- Parameters:
circle_accumulate_transform (bool)
- set_circle_full_angle(circle_full_angle) None¶
Set Circle Full Angle
- Parameters:
circle_full_angle (float)
- set_circle_plane(circle_plane) None¶
Set Circle Plane
- Parameters:
circle_plane (AvaPatternModifierPlane)