unreal.AvaPatternModifier¶
- class unreal.AvaPatternModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AvaGeometryBaseModifierThis modifier clones a shape following various layouts and options
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaPatternModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
active_tool(AvaPatternModifierTool): [Read-Only]active_tool_class(type(Class)): [Read-Write]modifier_enabled(bool): [Read-Write] Is the modifier enabled or disabled