unreal.AvaPatternModifier

class unreal.AvaPatternModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: AvaGeometryBaseModifier

This modifier clones a shape following various layouts and options

C++ Source:

  • Plugin: Avalanche

  • Module: AvalancheModifiers

  • File: AvaPatternModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • active_tool (AvaPatternModifierTool): [Read-Only]

  • active_tool_class (type(Class)): [Read-Write]

  • modifier_enabled (bool): [Read-Write] Is the modifier enabled or disabled

get_active_tool_class()

Get Active Tool Class

Return type:

type(Class)

set_active_tool_class(class_) None

Set Active Tool Class

Parameters:

class (type(Class))