unreal.AvaMaterialParameterModifier¶
- class unreal.AvaMaterialParameterModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ActorModifierArrangeBaseModifierThis modifier sets specified dynamic materials parameters on an actor and its children
C++ Source:
Plugin: Avalanche
Module: AvalancheModifiers
File: AvaMaterialParameterModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
material_parameters(AvaMaterialParameterMap): [Read-Write] Which parameters should we set on the Material Designer Instancemodifier_enabled(bool): [Read-Write] Is the modifier enabled or disabledupdate_children(bool): [Read-Write] Will also look into attached children actors
- get_material_parameters() AvaMaterialParameterMap¶
Get Material Parameters
- Return type:
- set_material_parameters(parameter_map) None¶
Set Material Parameters
- Parameters:
parameter_map (AvaMaterialParameterMap)