unreal.ActivateCameraRigFunctions¶
- class unreal.ActivateCameraRigFunctions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryBlueprint functions for activating camera rigs in the base/global/visual layers.
These camera rigs run with a global, shared evaluation context that doesn’t provide any meaningful initial result. They are activated on the camera system found to be running on the given player controller.
Deprecated in 5.7.0
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: ActivateCameraRigFunctions.h
- classmethod activate_base_camera_rig(world_context_object: Object, player_controller: PlayerController, camera_rig: CameraRigAsset) None¶
deprecated: ‘activate_base_camera_rig’ was renamed to ‘activate_persistent_base_camera_rig’.
- classmethod activate_global_camera_rig(world_context_object: Object, player_controller: PlayerController, camera_rig: CameraRigAsset) None¶
deprecated: ‘activate_global_camera_rig’ was renamed to ‘activate_persistent_global_camera_rig’.
- classmethod activate_persistent_base_camera_rig(world_context_object, player_controller, camera_rig) None¶
Activates the given camera rig prefab in the base layer. deprecated: Use the similar functions on the GameplayCamera components or camera manager
- Parameters:
world_context_object (Object)
player_controller (PlayerController)
camera_rig (CameraRigAsset)
- classmethod activate_persistent_global_camera_rig(world_context_object, player_controller, camera_rig) None¶
Activates the given camera rig prefab in the global layer. deprecated: Use the similar functions on the GameplayCamera components or camera manager
- Parameters:
world_context_object (Object)
player_controller (PlayerController)
camera_rig (CameraRigAsset)
- classmethod activate_persistent_visual_camera_rig(world_context_object, player_controller, camera_rig) None¶
Activates the given camera rig prefab in the visual layer. deprecated: Use the similar functions on the GameplayCamera components or camera manager
- Parameters:
world_context_object (Object)
player_controller (PlayerController)
camera_rig (CameraRigAsset)
- classmethod activate_visual_camera_rig(world_context_object: Object, player_controller: PlayerController, camera_rig: CameraRigAsset) None¶
deprecated: ‘activate_visual_camera_rig’ was renamed to ‘activate_persistent_visual_camera_rig’.