unreal.AISenseAffiliationFilter¶
- class unreal.AISenseAffiliationFilter(detect_enemies=False, detect_neutrals=False, detect_friendlies=False)¶
Bases:
unreal.StructBaseAISense Affiliation Filter
C++ Source:
Module: AIModule
File: AIPerceptionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
detect_enemies(bool): [Read-Write] Detect Enemiesdetect_friendlies(bool): [Read-Write] Detect Friendliesdetect_neutrals(bool): [Read-Write] Detect Neutrals