Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/SMeshWidget
| Name | FRenderData |
| Type | struct |
| Header File | /Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
| Include Path | #include "Slate/SMeshWidget.h" |
Syntax
struct FRenderData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Brush | TSharedPtr< FSlateBrush > | Holds on to the material that is found on the StaticMesh. | Slate/SMeshWidget.h | |
| IndexData | TArray< SlateIndex > | Connectivity data: Order in which the vertexes occur to make up a series of triangles. | Slate/SMeshWidget.h | |
| PerInstanceBuffer | TSharedPtr< ISlateUpdatableInstanceBuffer > | Per instance data that can be passed to | Slate/SMeshWidget.h | |
| RenderingResourceHandle | FSlateResourceHandle | A rendering handle used to quickly access the rendering data for the slate element | Slate/SMeshWidget.h | |
| VertexData | TArray< FSlateVertex > | Holds a copy of the Static Mesh's data converted to a format that Slate understands. | Slate/SMeshWidget.h |