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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVisual
- UWidget
- UAssetThumbnailWidget
- UAudioMeter
- UAudioRadialSlider
- UAudioFrequencyRadialSlider
- UAudioVolumeRadialSlider
- UAudioSliderBase
- UAudioFrequencySlider
- UAudioSlider
- UAudioVolumeSlider
- UCircularThrobber
- UEditorUtilityCircularThrobber
- UComboBox
- UComboBoxKey
- UEditorUtilityComboBoxKey
- UComboBoxString
- UEditorUtilityComboBoxString
- UCommonActionWidget
- UCommonActivatableWidgetContainerBase
- UCommonActivatableWidgetQueue
- UCommonActivatableWidgetStack
- UCommonLazyWidget
- UCommonVideoPlayer
- UCommonWidgetCarouselNavBar
- UDynamicEntryBoxBase
- UCommonBoundActionBar
- UDynamicEntryBox
- UEditableText
- UEditorUtilityEditableText
- UEditableTextBox
- UEditorUtilityEditableTextBox
- UExpandableArea
- UEditorUtilityExpandableArea
- UImage
- UCommonLazyImage
- UInputKeySelector
- UEditorUtilityInputKeySelector
- UListViewBase
- UListView
- UCommonListView
- UEditorUtilityListView
- UTileView
- UCommonTileView
- UTreeView
- UCommonTreeView
- UEditorUtilityTreeView
- UNativeWidgetHost
- UObjectMixerEditorUWidget
- UPanelWidget
- UCanvasPanel
- UCommonWidgetCarousel
- UContentWidget
- UBackgroundBlur
- UBorder
- UCommonBorder
- UCommonHardwareVisibilityBorder
- UDEPRECATED_UCommonVisibilityWidgetBase
- UCommonCustomNavigation
- UButton
- UCommonButtonInternalBase
- UEditorUtilityButton
- UUIFrameworkButtonWidget
- UCheckBox
- UEditorUtilityCheckBox
- UCommonLoadGuard
- UInvalidationBox
- UMenuAnchor
- UNamedSlot
- URetainerBox
- USafeZone
- UScaleBox
- USizeBox
- UCommonVisualAttachment
- UViewport
- UWindowTitleBarArea
- UGridPanel
- UHorizontalBox
- UOverlay
- UCommonVisibilitySwitcher
- UScrollBox
- UCommonHierarchicalScrollBox
- UEditorUtilityScrollBox
- UStackBox
- UUniformGridPanel
- UVerticalBox
- UWidgetSwitcher
- UCommonAnimatedSwitcher
- UCommonActivatableWidgetSwitcher
- UWrapBox
- UProgressBar
- UEditorUtilityProgressBar
- UPropertyViewBase
- UDetailsView
- USinglePropertyView
- URadialSlider
- UScrollBar
- UEditorUtilityScrollBar
- USlider
- UAnalogSlider
- UEditorUtilitySlider
- USpacer
- USpinBox
- UEditorUtilitySpinBox
- USynth2DSlider
- USynthKnob
- UTextLayoutWidget
- UMultiLineEditableText
- UEditorUtilityMultiLineEditableText
- UMultiLineEditableTextBox
- UEditorUtilityMultiLineEditableTextBox
- URichTextBlock
- UCommonRichTextBlock
- UTextBlock
- UCommonTextBlock
- UCommonDateTimeTextBlock
- UCommonNumericTextBlock
- UThrobber
- UEditorUtilityThrobber
- UUserWidget
- UCommonUserWidget
- UCommonActivatableWidget
- UXRCreativePaletteTab
- UXRCreativePaletteToolTab
- UCommonButtonBase
- UCommonBoundActionButton
- UCommonRotator
- UCommonTabListWidgetBase
- UXRCreativePalette
- UDGGUI
- UEditorUtilityWidget
- ULevelSequenceBurnIn
- UMovieGraphBurnInWidget
- UMoviePipelineBurnInWidget
- UMovieRenderDebugWidget
- UTakeRecorderOverlayWidget
- UUTBCommandUMGUI
- UVCamWidget
- UVCamStateSwitcherWidget
- UVPAssetThumbnailWrapperWidget
- UWebBrowser
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
Syntax
class UWidget :
public UVisual,
public INotifyFieldValueChanged
Remarks
This is the base class for all wrapped Slate controls that are exposed to UObjects.
Variables
Type | Name | Description | |
---|---|---|---|
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ESlateAccessibleBehavior | AccessibleBehavior | Whether or not the widget is accessible, and how to describe it. |
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ESlateAccessibleBehavior | AccessibleSummaryBehavior | How to describe this widget when it's being presented through a summary of a parent widget. |
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FText | AccessibleSummaryText | When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget. |
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USlateAccessibleWidgetData::FGetText | AccessibleSummaryTextDelegate | An optional delegate that may be assigned in place of AccessibleSummaryText for creating a TAttribute |
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FText | AccessibleText | When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget. |
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USlateAccessibleWidgetData::FGetText | AccessibleTextDelegate | An optional delegate that may be assigned in place of AccessibleText for creating a TAttribute |
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uint8: 1 | bCanChildrenBeAccessible | Whether or not children of this widget can appear as distinct accessible widgets. |
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uint8: 1 | bCreatedByConstructionScript | Flag if the Widget was created from a blueprint |
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uint8: 1 | bExpandedInDesigner | Stores the design time flag setting if the widget is expanded inside the designer |
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uint8: 1 | bHiddenInDesigner | Stores the design time flag setting if the widget is hidden inside the designer |
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FGetBool | bIsEnabledDelegate | A bindable delegate for bIsEnabled |
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uint8: 1 | bIsManagedByGameViewportSubsystem | Cached value that indicate if the widget was added to the GameViewportSubsystem. |
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uint8: 1 | bIsVariable | Allows controls to be exposed as variables in a blueprint. |
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uint8: 1 | bIsVolatile | If true prevents the widget or its child's geometry or layout information from being cached. |
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uint8: 1 | bLockedInDesigner | Stores the design time flag setting if the widget is locked inside the designer |
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uint8: 1 | bOverride_Cursor | |
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uint8: 1 | bOverrideAccessibleDefaults | These editor-only properties exist for two reasons: |
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bool | bShouldBroadcastState | False will skip state broadcasts. |
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TWeakPtr< SObjectWidget > | MyGCWidget | The underlying SWidget contained in a SObjectWidget |
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TWeakPtr< SWidget > | MyWidget | The underlying SWidget. |
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TSharedPtr< FWidgetStateBitfield > | MyWidgetStateBitfield | The bitfield for this widget's state |
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TArray< TObjectPtr< UPropertyBinding > > | NativeBindings | Native property bindings. |
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TObjectPtr< class UWidgetNavigation > | Navigation | The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. |
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FOnWidgetStateBroadcast | PostWidgetStateChanged | Delegate that broadcasts after current widget state has fully changed, including all state-related side effects |
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TObjectPtr< UPanelSlot > | Slot | The parent slot of the UWidget. |
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FGetText | ToolTipTextDelegate | A bindable delegate for ToolTipText |
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FGetWidget | ToolTipWidgetDelegate | A bindable delegate for ToolTipWidget |
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friend | UGameViewportSubsystem | |
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FGetSlateVisibility | VisibilityDelegate | A bindable delegate for Visibility |
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TWeakObjectPtr< UObject > | WidgetGeneratedBy | Stores a reference to the asset responsible for this widgets construction. |
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TWeakObjectPtr< UClass > | WidgetGeneratedByClass | Stores a reference to the class responsible for this widgets construction. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UWidget
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | AddBinding
(
FDelegateProperty* DelegateProperty, |
|
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void | BroadcastBinaryPostStateChange
(
const FWidgetStateBitfield& StateChange, |
Broadcast a binary state post change |
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void | BroadcastEnumPostStateChange
(
const FWidgetStateBitfield& StateChange |
Broadcast an enum state post change |
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void | Called by the owning user widget after the slate widget has been created. | |
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bool | ||
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bool | ||
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bool | ||
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void | Allows general fixups and connections only used at editor time. | |
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TOptional< float > | ConvertFloatToOptionalFloat
(
TAttribute< float > InFloat |
|
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FSlateColor | ConvertLinearColorToSlateColor
(
TAttribute< FLinearColor > InLinearColor |
|
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ESlateVisibility | ConvertRuntimeToSerializedVisibility
(
const EVisibility& Input |
|
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FSizeParam | ConvertSerializedSizeParamToRuntime
(
const FSlateChildSize& Input |
|
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EVisibility | ConvertSerializedVisibilityToRuntime
(
ESlateVisibility Input |
End Designer contextual events. |
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EVisibility | ConvertVisibility
(
TAttribute< ESlateVisibility > SerializedType |
TODO UMG Consider moving conversion functions into another class. Conversion functions |
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TSharedRef< SWidget > | CreateDesignerOutline
(
TSharedRef< SWidget > Content |
|
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void | Called by the palette after constructing a new widget. | |
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void | ||
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TSubclassOf< UPropertyBinding > | FindBinderClassForDestination
(
FProperty* Property |
|
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UWidget * | FindChildContainingDescendant
(
UWidget* Root, |
|
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void | Forces a pre-pass. | |
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void | ForceVolatile
(
bool bForce |
Sets the forced volatility of the widget. |
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FText | Gets the accessible summary text from the underlying Slate accessible widget. | |
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FText | Gets the accessible text from the underlying Slate accessible widget | |
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TSharedPtr< SWidget > | Gets the widget that accessibility properties should synchronize to. | |
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const FGeometry & | Gets the last geometry used to Tick the widget. | |
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TSharedPtr< SWidget > | Gets the last created widget does not recreate the gc container for the widget if one is needed. | |
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const FString & | Returns the category name of the widget | |
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EWidgetClipping | GetClipping () |
Gets the clipping state of this widget. |
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EMouseCursor::Type | GetCursor () |
Sets the cursor to show over the widget. |
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FString | ||
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EWidgetDesignFlags | Gets the designer flags currently set on the widget. | |
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FVector2D | Gets the widgets desired size. | |
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const FString & | Returns the friendly name of the widget to display in the editor | |
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FText | Gets the base name used to generate the display label/name of this widget. | |
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EFlowDirectionPreference | Gets the flow direction preference of the widget | |
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UGameInstance * | Gets the game instance associated with this UI. | |
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TGameInstance * | Gets the game instance associated with this UI. | |
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bool | GetIsEnabled () |
Gets the current enabled status of the widget |
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FString | Get Label Metadata, which may be as simple as a bit of string data to help identify an anonymous text block. | |
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FText | GetLabelText () |
Gets the label to display to the user for this widget. |
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FText | Gets the label to display to the user for this widget, including any extra metadata like the text string for text. | |
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T * | Gets the local player associated with this UI cast to the template type. | |
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ULocalPlayer * | Gets the local player associated with this UI. | |
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APlayerController * | Gets the player controller associated with this UI. | |
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TPlayerController * | Gets the player controller associated with this UI cast to the template type. | |
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const FGeometry & | ||
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const FText | Gets the palette category of the widget | |
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UPanelWidget * | GetParent () |
Gets the parent widget |
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EWidgetPixelSnapping | Gets the pixel snapping method of this widget. | |
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float | Gets the current visibility of the widget. | |
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const FWidgetTransform & | ||
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float | ||
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FVector2D | ||
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UObject * | ||
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const FGeometry & | ||
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UWidget * | GetToolTip () |
|
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FText | ||
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ESlateVisibility | Gets the current visibility of the widget. | |
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EVisibility | This is an implementation detail that allows us to show and hide the widget in the designer regardless of the actual visibility state set by the user. | |
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UWorld * | GetWorld () |
|
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bool | HasAnyDesignerFlags
(
EWidgetDesignFlags FlagsToCheck |
Tests if any of the flags exist on this widget. |
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bool | Returns true if this widget is focused by any user. | |
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bool | Returns true if any descendant widget is focused by any user. | |
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bool | Checks to see if this widget currently has the keyboard focus | |
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bool | Checks to see if this widget is the current mouse captor | |
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bool | HasMouseCaptureByUser
(
int32 UserIndex, |
Checks to see if this widget is the current mouse captor |
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bool | HasUserFocus
(
APlayerController* PlayerController |
Returns true if this widget is focused by a specific user. |
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bool | HasUserFocusedDescendants
(
APlayerController* PlayerController |
Returns true if any descendant widget is focused by a specific user. |
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void | Invalidates the widget from the view of a layout caching widget that may own this widget. | |
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bool | Recurses up the list of parents and returns true if this widget is a descendant of the PossibleParent | |
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bool | Gets the last created widget does not recreate the gc container for the widget if one is needed. | |
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bool | IsDesignTime () |
Returns if the widget is currently being displayed in the designer, it may want to display different data. |
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bool | ||
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bool | Is the label generated or provided by the user? | |
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bool | IsHovered () |
Returns true if the widget is currently being hovered by a pointer device |
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bool | IsInViewport () |
|
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bool | Is this widget locked in the designer UI | |
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bool | ||
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bool | IsRendered () |
Returns true if the widget is Visible, HitTestInvisible or SelfHitTestInvisible and the Render Opacity is greater than 0. |
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bool | IsVisible () |
Returns true if the widget is Visible, HitTestInvisible or SelfHitTestInvisible. |
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bool | Is the widget visible in the designer? If this widget is 'hidden in the designer' or a parent is, this widget will also return false here. | |
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void | K2_AddFieldValueChangedDelegate
(
FFieldNotificationId FieldId, |
|
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void | K2_BroadcastFieldValueChanged
(
FFieldNotificationId FieldId |
|
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void | K2_RemoveFieldValueChangedDelegate
(
FFieldNotificationId FieldId, |
|
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void | ||
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void | OnBindingChanged
(
const FName& Property |
|
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void | Called after constructing a new widget from the palette. | |
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void | OnDescendantDeselectedByDesigner
(
UWidget* DescendantWidget |
|
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void | OnDescendantSelectedByDesigner
(
UWidget* DescendantWidget |
|
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void | ||
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void | OnDesignerChanged
(
const FDesignerChangedEventArgs& EventArgs |
|
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void | ||
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void | ||
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void | Function called after the underlying SWidget is constructed. | |
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TSharedRef< SWidget > | RebuildDesignWidget
(
TSharedRef< SWidget > Content |
|
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TSharedRef< SWidget > | Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed. | |
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FDelegateHandle | RegisterPostStateListener
(
const FOnWidgetStateBroadcast::FDelegate& ListenerDelegate, |
Add a post-state-changed listener to this widget, will fire after a state changed and all related side effects are resolved. |
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void | Removes the widget from its parent widget. | |
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void | ResetCursor () |
Resets the cursor to use on the widget, removing any customization for it. |
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void | Begin Designer contextual events. | |
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void | SetAllNavigationRules
(
EUINavigationRule Rule, |
Sets the widget navigation rules for all directions. |
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void | SetCategoryName
(
const FString& InValue |
Sets the category name of the widget |
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void | SetClipping
(
EWidgetClipping InClipping |
Sets the clipping state of this widget. |
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void | SetCursor
(
EMouseCursor::Type InCursor |
Sets the cursor to show over the widget. |
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void | SetDesignerFlags
(
EWidgetDesignFlags NewFlags |
Sets the designer flags on the widget. |
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void | SetDisplayLabel
(
const FString& DisplayLabel |
Sets the friendly name of the widget to display in the editor |
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void | SetFlowDirectionPreference
(
EFlowDirectionPreference FlowDirection |
Sets the flow direction preference of the widget |
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void | SetFocus () |
Sets the focus to this widget for the owning user |
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void | SetIsEnabled
(
bool bInIsEnabled |
Sets the current enabled status of the widget |
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void | Sets the focus to this widget. | |
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void | SetLockedInDesigner
(
bool NewLockedInDesigner |
|
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void | SetNavigationRuleBase
(
EUINavigation Direction, |
Sets the widget navigation rules for a specific direction. |
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void | SetNavigationRuleCustom
(
EUINavigation Direction, |
Sets the widget navigation rules for a specific direction. |
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void | SetNavigationRuleCustomBoundary
(
EUINavigation Direction, |
Sets the widget navigation rules for a specific direction. |
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void | SetNavigationRuleExplicit
(
EUINavigation Direction, |
Sets the widget navigation rules for a specific direction. |
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void | SetNavigationRuleInternal
(
EUINavigation Direction, |
|
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void | SetPixelSnapping
(
EWidgetPixelSnapping InPixelSnapping |
Sets the pixel snapping method of this widget. |
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void | SetRenderOpacity
(
float InOpacity |
Sets the visibility of the widget. |
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void | SetRenderScale
(
FVector2D Scale |
|
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void | SetRenderShear
(
FVector2D Shear |
|
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void | SetRenderTransform
(
FWidgetTransform InTransform |
|
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void | SetRenderTransformAngle
(
float Angle |
|
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void | SetRenderTransformPivot
(
FVector2D Pivot |
|
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void | SetRenderTranslation
(
FVector2D Translation |
|
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void | SetToolTip
(
UWidget* Widget |
Sets a custom widget as the tooltip of the widget. |
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void | SetToolTipText
(
const FText& InToolTipText |
Sets the tooltip text for the widget. |
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void | SetUserFocus
(
APlayerController* PlayerController |
Sets the focus to this widget for a specific user (if setting focus for the owning user, prefer SetFocus()) |
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void | SetVisibility
(
ESlateVisibility InVisibility |
Sets the visibility of the widget. |
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void | SetVisibilityInternal
(
ESlateVisibility InVisibility |
|
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void | Copy all accessible properties to the AccessibleWidgetData object | |
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void | Applies all properties to the native widget if possible. | |
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TSharedRef< WidgetType > | TakeDerivedWidget
(
ConstructMethodType ConstructMethod |
|
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TSharedRef< SWidget > | TakeWidget () |
Gets the underlying slate widget or constructs it if it doesn't exist. |
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void | UnregisterPostStateListener
(
const FDelegateHandle& ListenerDelegate |
Remove a post-state-changed listener from this widget, resets state bitfield if no other state listeners exist |
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void | ||
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void | ValidateCompiledDefaults
(
IWidgetCompilerLog& CompileLog |
Called at the end of Widget Blueprint compilation. |
Overridden from UVisual
Type | Name | Description | |
---|---|---|---|
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void | ReleaseSlateResources
(
bool bReleaseChildren |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | BeginDestroy () |
Called before destroying the object. |
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void | Called to finish destroying the object. | |
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bool | Modify
(
bool bAlwaysMarkDirty |
Mark this object as modified, also mark the slot as modified. |
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
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void | PreSave
(
FObjectPreSaveContext SaveContext |
Presave function. |
Overridden from INotifyFieldValueChanged
Type | Name | Description | |
---|---|---|---|
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FDelegateHandle | AddFieldValueChangedDelegate
(
UE::FieldNotification::FFieldId InFieldId, |
Add a delegate that will be notified when the FieldId is value changed. |
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void | BroadcastFieldValueChanged
(
UE::FieldNotification::FFieldId InFieldId |
Broadcast to the registered delegate that the FieldId value changed. |
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const ::UE::FieldNotification::IClassDescriptor & | ||
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int32 | RemoveAllFieldValueChangedDelegates
(
const void* InUserObject |
Remove all the delegate that are bound to the specified UserObject. |
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int32 | RemoveAllFieldValueChangedDelegates
(
UE::FieldNotification::FFieldId InFieldId, |
Remove all the delegate that are bound to the specified Field and UserObject. |
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bool | RemoveFieldValueChangedDelegate
(
UE::FieldNotification::FFieldId InFieldId, |
Remove a delegate that was added. |
Classes
Type | Name | Description | |
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FFieldNotificationClassDescriptor | ||
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FGenerateWidgetForObject | ||
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FGenerateWidgetForString | Events. | |
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FGetBool | Common Bindings - If you add any new common binding, you must provide a UPropertyBinding for it. | |
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FGetCheckBoxState | ||
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FGetFloat | ||
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FGetInt32 | ||
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FGetLinearColor | ||
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FGetMouseCursor | ||
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FGetSlateBrush | ||
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FGetSlateColor | ||
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FGetSlateVisibility | ||
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FGetText | ||
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FGetWidget | ||
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FOnPointerEvent | ||
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FOnReply | Events. |
Typedefs
Name | Description |
---|---|
ConstructMethodType | |
FOnWidgetStateBroadcast |
Constants
Name | Description |
---|---|
BinderClasses |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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uint8: 1 | bIsEnabled | Direct access to bIsEnabled is deprecated. Please use the getter or setter. |
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EWidgetClipping | Clipping | Direct access to Clipping is deprecated. Please use the getter or setter. |
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TEnumAsByte< EMouseCursor::Type > | Cursor | Direct access to Cursor is deprecated. Please use the getter or setter. |
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EFlowDirectionPreference | FlowDirectionPreference | Direct access to FlowDirectionPreference is deprecated. Please use the getter or setter. |
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float | RenderOpacity | Direct access to RenderOpacity is deprecated. Please use the getter or setter. |
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FWidgetTransform | RenderTransform | Direct access to RenderTransform is deprecated. Please use the getter or setter. |
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FVector2D | RenderTransformPivot | Direct access to RenderTransformPivot is deprecated. Please use the getter or setter. |
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FText | ToolTipText | Direct access to ToolTipText is deprecated. Please use the getter or setter. |
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TObjectPtr< UWidget > | ToolTipWidget | Direct access to ToolTipWidget is deprecated. Please use the getter or setter. |
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ESlateVisibility | Visibility | Direct access to Visibility is deprecated. Please use the getter or setter. |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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void | SetNavigationRule
(
EUINavigation Direction, |
SetNavigationRule is deprecated. Please use either SetNavigationRuleBase or SetNavigationRuleExplicit or SetNavigationRuleCustom or SetNavigationRuleCustomBoundary. |