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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Blueprint
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
Syntax
struct FPaintContext
Remarks
The state passed into OnPaint that we can expose as a single painting structure to blueprints to allow script code to override OnPaint behavior.
Variables
Type | Name | Description | |
---|---|---|---|
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const FGeometry & | AllottedGeometry | |
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bool | bParentEnabled | |
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int32 | LayerId | |
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int32 | MaxLayer | |
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const FSlateRect & | MyCullingRect | |
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FSlateWindowElementList & | OutDrawElements | |
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const FWidgetStyle & | WidgetStyle |
Constructors
Type | Name | Description | |
---|---|---|---|
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Don't ever use this constructor. Needed for code generation. | ||
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FPaintContext
(
const FGeometry& InAllottedGeometry, |
Operators
Type | Name | Description | |
---|---|---|---|
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void | operator=
(
const FPaintContext& Other |
We override the assignment operator to allow generated code to compile with the const ref member. |