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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > FPaintContext
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
void operator&61;
&40;
const FPaintContext & Other
&41;
Remarks
We override the assignment operator to allow generated code to compile with the const ref member.