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Unreal Engine C++ API Reference > Runtime > TimeManagement > UGenlockedCustomTimeStep
- UFixedFrameRateCustomTimeStep::GetFixedFrameRate()
- UGenlockedCustomTimeStep::GetFixedFrameRate()
- URivermaxCustomTimeStep::GetFixedFrameRate()
- UBlackmagicCustomTimeStep::GetFixedFrameRate()
- UAjaCustomTimeStep::GetFixedFrameRate()
- UGenlockedFixedRateCustomTimeStep::GetFixedFrameRate()
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/GenlockedCustomTimeStep.h |
Include | #include "GenlockedCustomTimeStep.h" |
virtual FFrameRate GetFixedFrameRate&40;&41; const
Remarks
Get The fixed FrameRate