Navigation
| Name | SoundFieldRendering |
| Type | Runtime |
| Location | /Engine/Source/Runtime/SoundFieldRendering/ |
| Module Build Rules | SoundFieldRendering.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FAmbisonicsSoundfieldBuffer | |
| FAmbisonicsSoundfieldSettings | |
| FSoundFieldDecoder | |
| FSoundFieldEncoder | |
| FSoundFieldRenderingModule |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< ISoundfieldDecoderStream > CreateDefaultSourceAmbisonicsDecoder
(
Audio::FMixerDevice* InDevice |
SoundFieldRendering.h | ||
ISoundfieldEncodingSettingsProxy & GetAmbisonicsSourceDefaultSettings() |
SoundFieldRendering.h | ||
FName GetUnrealAmbisonicsFormatName() |
SoundFieldRendering.h |