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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSlateBoxBrush
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateBoxBrush
(
const FName& InImageName, |
Make a 3x3 box that stretches the texture. | Brushes/SlateBoxBrush.h | |
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const WIDECHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FName& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const TCHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FName& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const TCHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
UObject* InResourceObject, |
Make a 3x3 box that stretches the texture. | Brushes/SlateBoxBrush.h | |
FSlateBoxBrush
(
const FName& InImageName, |
Make a 3x3 box that stretches the texture. | Brushes/SlateBoxBrush.h | |
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const WIDECHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FName& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const TCHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FName& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const FString& InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const ANSICHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
const TCHAR* InImageName, |
Brushes/SlateBoxBrush.h | ||
FSlateBoxBrush
(
UObject* InResourceObject, |
Make a 3x3 box that stretches the texture. | Brushes/SlateBoxBrush.h |
FSlateBoxBrush(const FName &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
Description
Make a 3x3 box that stretches the texture.
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
Parameters
| Name | Remarks |
|---|---|
| InImageName | The name of image to make into a box |
| InMargin | The size of corners and sides in normalized texture UV space. |
| InColorAndOpacity | Color and opacity scale. |
FSlateBoxBrush(const FString &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const WIDECHAR *, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const WIDECHAR * InImageName,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FName &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FString &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const TCHAR *, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const TCHAR * InImageName,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FName &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FString &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const TCHAR *, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const TCHAR * InImageName,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(UObject *, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
Description
Make a 3x3 box that stretches the texture.
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
UObject * InResourceObject,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
Parameters
| Name | Remarks |
|---|---|
| InResourceObject | The image to render for this brush, can be a UTexture, UMaterialInterface, or AtlasedTextureInterface |
| InMargin | The size of corners and sides in normalized texture UV space. |
| InColorAndOpacity | Color and opacity scale. |
FSlateBoxBrush(const FName &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
Description
Make a 3x3 box that stretches the texture.
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
Parameters
| Name | Remarks |
|---|---|
| InImageName | The name of image to make into a box |
| ImageSize | The size of the resource as we want it to appear in slate units. |
| InMargin | The size of corners and sides in texture space. |
| InColorAndOpacity | Color and opacity scale. Note of the image type is ImageType_TintMask, this value should be in HSV |
FSlateBoxBrush(const FString &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const WIDECHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FLinearColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const WIDECHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FLinearColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FName &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FString &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const TCHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const TSharedRef< FLinearColor > &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const TCHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const TSharedRef < FLinearColor > & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FName &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FName & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const FString &, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const FString & InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const ANSICHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const ANSICHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(const TCHAR *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
const TCHAR * InImageName,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
FSlateBoxBrush(UObject *, const UE::Slate::FDeprecateVector2DParameter &, const FMargin &, const FSlateColor &, ESlateBrushImageType::Type)
Description
Make a 3x3 box that stretches the texture.
| Name | FSlateBoxBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h |
| Include Path | #include "Brushes/SlateBoxBrush.h" |
FSlateBoxBrush
(
UObject * InResourceObject,
const UE::Slate::FDeprecateVector2DParameter & ImageSize,
const FMargin & InMargin,
const FSlateColor & InColorAndOpacity,
ESlateBrushImageType::Type InImageType
)
Parameters
| Name | Remarks |
|---|---|
| InImageName | The name of image to make into a box |
| ImageSize | The size of the resource as we want it to appear in slate units. |
| InMargin | The size of corners and sides in texture space. |
| InColorAndOpacity | Color and opacity scale. Note of the image type is ImageType_TintMask, this value should be in HSV |