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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FStrings
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ShaderPrintParameters.h |
| Include | #include "ShaderPrintParameters.h" |
Syntax
class FShaderParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderResourceParameterTypeInfo< FRDGBufferSRV * >::TAlignedType | CharBuffer | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | CharCount | ||
| TShaderResourceParameterTypeInfo< FRDGBufferSRV * >::TAlignedType | InfoBuffer | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | InfoCount |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FShaderParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |