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API > API/Runtime > API/Runtime/Renderer
Inheritance Hierarchy
- FMeshDrawShaderBindingsLayout
- FMeshDrawSingleShaderBindings
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshDrawShaderBindings.h |
| Include | #include "MeshDrawShaderBindings.h" |
Syntax
class FMeshDrawSingleShaderBindings : public FMeshDrawShaderBindingsLayout
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMeshDrawSingleShaderBindings
(
const FMeshDrawShaderBindingsLayout& InLayout, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Add
(
const TShaderUniformBufferParameter< UniformBufferStructType >& Parameter, |
||
| void | Add
(
const TShaderUniformBufferParameter< UniformBufferStructType >& Parameter, |
||
| void | Add
(
const FShaderUniformBufferParameter& Parameter, |
||
| void | Add
(
FShaderResourceParameter Parameter, |
||
| void | Add
(
FShaderParameter Parameter, |
||
| void | AddTexture
(
FShaderResourceParameter TextureParameter, |