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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FDebugUniformExpressionSet
Overloads
| |
|
| Name |
FDebugUniformExpressionSet |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
| Include Path |
#include "MaterialShader.h" |
| Source |
/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp |
FDebugUniformExpressionSet()
| |
|
| Name |
FDebugUniformExpressionSet |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
| Include Path |
#include "MaterialShader.h" |
| Source |
/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp |
FDebugUniformExpressionSet
(
const FUniformExpressionSet & InUniformExpressionSet
)