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uint32 |
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int32 |
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int32 |
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FShaderParametersMetadata * |
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void |
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void |
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int32 |
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int32 |
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int32 |
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int32 |
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const uint8 * |
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UE::Shader::FValue |
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void |
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const FMaterialNumericParameterInfo & |
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int32 |
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uint32 |
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Get a combined hash of all referenced Texture2D's underlying RHI textures, going through TextureReferences. Can be used to tell if any texture has gone through texture streaming mip changes recently. |
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FString |
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const FMaterialTextureParameterInfo & |
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void |
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void |
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void |
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const FRHIUniformBufferLayoutInitializer & |
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const FMaterialVirtualTextureStack & |
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FVTPackedStackAndLayerIndex |
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TConstArrayView< FMaterialVirtualTextureStack > |
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bool |
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bool |
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Ids of parameter collections referenced by the material that was translated. |
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Virtual texture stacks found during compilation |
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void |
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void |
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