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Unreal Engine C++ API Reference > Runtime > RenderCore
Inheritance Hierarchy
- TRefCountPtr
- TUniformBufferRef
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include | #include "ShaderParameterMacros.h" |
Syntax
template<typename TBufferStruct>
class TUniformBufferRef : public TRefCountPtr< FRHIUniformBuffer >
Remarks
A reference to a uniform buffer RHI resource with a specific structure.
Constructors
Type | Name | Description | |
---|---|---|---|
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Initializes the reference to null. | ||
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TUniformBufferRef
(
FRHIUniformBuffer* InRHIRef |
Construct an instance from an existing RHI uniform buffer pointer. |
Functions
Type | Name | Description | |
---|---|---|---|
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TUniformBufferRef< TBufferStruct > | Creates a uniform buffer with the given value, and returns a structured reference to it. | |
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TUniformBufferRef< TBufferStruct > | CreateUniformBufferImmediate
(
const TBufferStruct& Value, |
Creates a uniform buffer with the given value, and returns a structured reference to it. |
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void | UpdateUniformBufferImmediate
(
const TBufferStruct& Value |
|
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void | UpdateUniformBufferImmediate
(
FRHICommandListBase& RHICmdList, |