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API > API/Runtime > API/Runtime/RHI
| Name | FRHIUniformBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FRHIUniformBuffer : public FRHIResource
Inheritance Hierarchy
- FRHIResource → FRHIUniformBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIResources.h | |||
FRHIUniformBuffer
(
const FRHIUniformBufferLayout* InLayout |
Initialization constructor. | RHIResources.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Layout | TRefCountPtr< const FRHIUniformBufferLayout > | Layout of the uniform buffer. | RHIResources.h | |
| LayoutConstantBufferSize | uint32 | RHIResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRHIUniformBufferLayout & GetLayout() |
RHIResources.h | ||
const FRHIUniformBufferLayout * GetLayoutPtr() |
RHIResources.h | ||
const TArray< TRefCountPtr< FRHIResource > > & GetResourceTable() |
RHIResources.h | ||
uint32 GetSize() |
RHIResources.h |