Navigation
API > API/Runtime > API/Runtime/RenderCore
Render graph pass with lambda execute function.
| Name | TRDGLambdaPass |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
| Include Path | #include "RenderGraphPass.h" |
Syntax
template<typename ParameterStructType, typename ExecuteLambdaType>
class TRDGLambdaPass : public FRDGPass
Inheritance Hierarchy
- FRDGPass → TRDGLambdaPass
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRDGLambdaPass
(
FRDGEventName&& InName, |
RenderGraphPass.h |
Classes
| Name | Remarks |
|---|---|
| ExecuteLambdaTraits |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugParameterStruct | const ParameterStructType * | RenderGraphPass.h | ||
| ExecuteLambda | ExecuteLambdaType | RenderGraphPass.h |