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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAdaptiveVirtualTexture * AllocateAdaptiveVirtualTexture
(
const FAdaptiveVTDescription& AdaptiveVTDesc, |
RendererInterface.h | ||
IAdaptiveVirtualTexture * AllocateAdaptiveVirtualTexture
(
FRHICommandListBase& RHICmdList, |
RendererInterface.h |
AllocateAdaptiveVirtualTexture(const FAdaptiveVTDescription &, const FAllocatedVTDescription &)
| Name | AllocateAdaptiveVirtualTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp |
IAdaptiveVirtualTexture * AllocateAdaptiveVirtualTexture
(
const FAdaptiveVTDescription & AdaptiveVTDesc,
const FAllocatedVTDescription & AllocatedVTDesc
)
AllocateAdaptiveVirtualTexture(FRHICommandListBase &, const FAdaptiveVTDescription &, const FAllocatedVTDescription &)
| Name | AllocateAdaptiveVirtualTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
IAdaptiveVirtualTexture * AllocateAdaptiveVirtualTexture
(
FRHICommandListBase & RHICmdList,
const FAdaptiveVTDescription & AdaptiveVTDesc,
const FAllocatedVTDescription & AllocatedVTDesc
)