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Describes an adaptive virtual texture.
| Name | FAdaptiveVTDescription |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include Path | #include "VirtualTexturing.h" |
Syntax
struct FAdaptiveVTDescription
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxAdaptiveLevel | uint32 | VirtualTexturing.h | ||
| TileCountX | uint32 | VirtualTexturing.h | ||
| TileCountY | uint32 | VirtualTexturing.h |