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API > API/Runtime > API/Runtime/RenderCore
Inheritance Hierarchy
- FShaderMapCompileResults
- FPendingShaderMapCompileResults
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include | #include "ShaderCompilerJobTypes.h" |
Syntax
struct FShaderMapCompileResults
Remarks
Results for a single compiled shader map.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAllJobsSucceeded | ||
| bool | bIsHung | ||
| bool | bSkipResultProcessing | ||
| TArray< TRefCountPtr< class FShaderCommonCompileJob > > | FinishedJobs | ||
| FThreadSafeCounter | NumPendingJobs | ||
| double | TimeStarted |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CheckIfHung () |