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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapCompileResults
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerJobTypes.h |
| Include | #include "ShaderCompilerJobTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
void CheckIfHung&40;&41;